Improving the Player Experience:
A Redesign Proposal for Cities: Skylines Main Menu (unofficial)

A Study in User Experience and User Interface Design for a Popular City-Building Simulation Game
role

UX/UI Designer

Research | Architecture | Design | Prototype 

January 2023

Keywords: Redesign Proposal, City Skylines Main Menu, User Experience, User Interface Design, City-Building Simulation Game, Player Experience Enhancement

Cities: Skylines is a popular city-building simulation game that provides players with a vast array of tools to design and manage their virtual cities. The main menu of the game plays a crucial role in providing players with access to all the game’s features and functionalities. In this case study, we’ll be looking at a proposal for the redesign of Cities: Skylines’ main menu, focusing on its User Experience (UX) and User Interface (UI) design.

INTRODUCTION

Problem Statement

The original main menu of the Cities: Skylines game was cluttered and disorganized, making it challenging for players to quickly and easily access the features and functionalities they needed. The interface was confusing and difficult to navigate, leading to frustration among players who were unable to quickly find the tools they needed to play the game effectively.

PROJECT

Objective

The objective of the proposed redesign was to create a main menu that was clean, intuitive, and easy to use. The goal was to enhance the player experience by improving the main menu’s functionality and making it easier for players to access the game’s features and tools.

DESIGN

Design Process

  1. User Research: Before beginning the redesign process, I conducted user research to gain insight into the needs and pain points of players. This involved researching in forums, and interviewing players, and analyzing their usage patterns and feedback.

  2. Wireframing: Based on the insights gathered from user research, I created wireframes to outline the proposed new main menu structure and layout. The goal was to create a clean and organized design that was easy for players to navigate.

  3. Visual Design: During the visual design phase, I focused on creating a modern and appealing interface that would grab the player’s attention. I used bright and bold colors, contrasting typography, and clear icons to make the interface visually appealing.

  4. Usability Testing: After completing the visual design, I conducted usability testing to validate the proposed design and ensure that it met the needs and expectations of players.

Before the redesign

After the redesign

redesign proposal

REFLECTION

Outcome

The redesign proposal will not be officially launched, since it’s an unofficial design for study purposes, but it demonstrated the importance of considering both UX and UI design in the development process. By focusing on player needs and incorporating their feedback, I was able to create a main menu design that would improve the overall player experience. This proposal could serve as a valuable reference for future redesigns or updates to the Cities: Skylines game.

 

I love to collaborate and make awesome products. Let’s talk!

Need a freelancer OR ANYTHING?
GET IN TOUCH!
About Luan
  • Educational Background: Bachelor’s Degree in Architecture and Urban Planning at PUC Minas and the University of Utah. Associate’s Degree in Computer Science at Cruzeiro do Sul.
  • Design Experience: 10+ years in architecture and design, with a focus on UX/UI for the past 3 years.
  • Rapid Career Growth: Proven track record of success in UX/UI design, with a focus on creating intuitive and engaging digital experiences.
  • Content Creator: Share knowledge and expertise with others through YouTube at UX Gamer UAI and blog posts.
  • Skills: User Experience (UX), User Interface Design, Interaction Design, Prototyping, User Research, Design Systems, Usability Testing, Product Discovery, Visual Design, Web Design, Cross-functional, Collaboration, Problem-Solving, Project Coordination.

Curtir isso:

Curtir Carregando...