Luan Rosa · Independent Game UX

Game UX & player experience.

I study how players read feedback, choose actions and navigate game systems. My independent work combines gameplay observation, HUD design and controller-based prototyping.

Selected Game UX projects

Read the analysis of perspective in The Last of Us Part II

O Meio Noob · Independent game analysis

How The Last of Us Part II makes you play another perspective.

An analysis of how playing as Abby can complicate allegiance without guaranteeing empathy or forgiveness.

Read the analysis & watch the video

More from O Meio Noob

Browse the article archive

Let’s talk about Game UX.

I’m based in Brazil and open to remote Game UI/UX opportunities.